So recently Unity has been getting a lot of love (If you didn't already know) but what about Brotherhood. It's probably one of the least talked about AC games which is sad because imo it's one of the best if not the best.Brotherhood did so many things right and it doesn't get the praise it deserves for it.
For starters Brotherhood has the best modern day, it doesn't force it upon you like most games, you play one section at the start and one section at the end that's all the game makes you do. The rest is entirely optional, you're free to leave the animus whenever you want and learn more about the characters whether it be through talking to them or reading emails.
Then there's the story and characters. The story in Brotherhood is great. Character development isn't shoved in your face and is conveyed through subtle changes in the dialogue. We get to see Ezio's growth from Master Assassin to Mentor. Ezio isn't the only character that's given this treatment however plenty of other characters like Claudia receive this treatment and even previous characters like Christina that you might have forgotten about are developed through side missions.
Now onto the open-world. This game absolutely nails it. It was the first AC game to create a seamless open-world with no loading screens (fast travel doesn't count) by setting the game entirely in Rome. The open-world is packed with things to do whether it be destroying Borgia towers, completing faction quests and delving into tombs in search of keys to get the Brutus Armor. Brotherhood has no shortage of content and very little of it is filler. Rome is stunning. The graphics have aged really well thanks to the Ezio's Collection and it shows.
外围体育投注And finally the gameplay. Brotherhood's gameplay is excellent. It introduced us to the Brotherhood system, a system that would reappear in later games like Syndicate and Revelations. Progression is well-handled by having Ezio's gear lost in the attack on the Villa. You start the game with a fresh set of robes (my personal favourite), a sword and the Auditore Hidden Blade then you spend the rest of the game recovering that equipment thanks to Leornardo. Combat is expanded upon with the introduction of kill streaks. Parkour remains the same as previous entries, if it ain't broken don't fix it, but with the addition of parachutes.
And that's it. I also think Rogue is underappreciated but Shay MaKeS hIs OwN lUcL so it's fine.